Among The Sleep Review - Even toddlers have to deal with some real s**t.

It's official. Games can ruin any beautiful moment or experience. In a good way of course. I mean, you don't know how many times a week I wish I could go back to being a toddler (there's probably something wrong with me). No working until midnight, no pressure from your girlfriend, no bills to pay. Toddlers just chillax, eat cookies and sleep. That's the dream right there. Or at least I thought it was. After playing Among The Sleep, I'm not sure I want to go back. Even toddlers have to deal with some real s**t.

Among The Sleep is a first-person horror game seen from the view of a toddler. You wake up in the middle of the night, and your mother has disappeared. You and your teddy bear have to find her. How original is that? This is one of those concepts that leaves you scratching your head, wondering: how didn't I think of this? Everyone suffers nostalgia from their younger years. Combining that nostalgia with the horror genre was brilliant. While playing the game, I didn't really know how to feel. There was a certain peace in being a baby. At the same time, everything around me was bizarre and scary.

Without a doubt, the game's biggest asset is its atmosphere. It seriously impressed me. Graphically, the game is far from splendid, but it's decent enough. They still nailed some of the visuals. The environments are full of detail and color. They feel real. Sound effects though... The game is so immersive. There must have been some serious thought put into it. During my first playthrough, I was walking through a dark forest, when I noticed I hadn't seen a monster in a while. But for some reason, I was scared the whole time. Then I realised the atmosphere had me pissing my pants. The crickets, weird voices, noises and sinister music was all the game needed to scare me. That my friends, is good game design.

While Among The Sleep does well in a lot of aspects, there were certain things that frustrated me. The main one being the 'enemies'. During the game, you encounter two monsters that show up to stalk you every now and then. The problem is that they were not involved as much as I wish they were. Now, let's divide the game in three acts. The first one carried itself thanks to the fantastic intro and the terrifying atmosphere. However, you barely see these enemies during the second act. While I was playing this section, I had a big realisation: there are no enemies. Suddenly, the atmosphere lost some of its power. Why should I be afraid of everything, when there's nobody coming for me? So for 20-30 minutes I was just doing my thing, not really worrying about the monsters or the noises. I should mention that I loved the third act. The monsters were actually more involved, and the last ten minutes of the game were simply glorious. Excellent outro!

Another minor issue comes from the gameplay. It's not bad, but we've seen if before. Among The Sleep uses the typical horror game structure: you're dropped into an environment, and you have to find a number of pages, owls or stars in order to move on. And just like most games, it can get a bit repetitive. Luckily, the game is about two to three hours long, so it wasn't bad enough for me to stop playing. It didn't ruin the experience by any means. I just wish the uniqueness of the plot would have carried over to the gameplay.

Verdict: Once you finish Among The Sleep, you'll be thinking about it for a long time. That alone warrants you checking this out.

The Good
- Unique Concept
- Fantastic Atmosphere
- Memorable Intro/Outro

The Bad
- Monsters
- Typical Gameplay

I Give Among The Sleep a 7.8 out of 10

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